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Skeeuk said:
lestatdark said:

Yup, they'll be showing more features in future shows, including the features that are added via the patches, like the mechanical damage and online leaderboards (coming late december). 

For a game with so much content (they even admitted it tops the grand majority of PC sims in content as well), it's normal to have such a massive review. 

I pity those "reviewers" who think that a couple of hours with GT5 is enough to give an actual review of it.


i agree ive been on gt5 so much my wife has started to complain. i just go in a zone with gt initial D ost playing.

they must have spent so much time on the handling physics its absolutly awesome.

im not trying to bash forza get it its a stunning game, but on gameplay the driving isnt as good. the best test mark for this is to load up both circuit de sarth or nordshliffe on both and take the same car round the track, the track gradient modeling on circuit de sarth is mindboggling

I did this, not to compare the differences between the driving in both games, as I feel that both capture the essence of racing simulation quite well (GT more than Forza though), but to compare track layouts.

I was amazed and quite shocked to see the difference in track width between both versions. In GT5 the track width feels quite right, especially if you compare the Le Mans track to it's real counterpart. In Forza 3 the track width is way too long. You can easily fit four cars side to side and still have some maneuvering space. I hadn't noticed this when I first played Forza 3.





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