Vetteman94 said:
heruamon said:
GREAT!
Now that Mass Effect has gone FULLY multiplatform, maybe M$ will get off it’s haunches and get to producing exclusive content using potential Triple-A IPs in it’s library. One of my favorite games on the old Xbox was Brute Force, and for the life of me, I can’t understand how the heck has M$ let this IP lay dormant for these many years with no significant movement to a new game. Basically, you’re talking about a 3rd person shooter that allows you to either go the way of Gears of War OR Mass Effect! You’ve got four distinct characters, very similar to, maybe say a Borderlands, in how they could have some core characteristics, but still be upgradable to develop out your own play style. To add to it, you could integrate significant RPG, Exploration, Trading, and Space Combat to the game. It’s not that Microsoft Games Studios lacks IP, it just lacks anybody with any concept of development and vision. Then again, We’ve not seen a new Freelancer game either, so…
http://en.wikipedia.org/wiki/Brute_Force_(video_game)

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Well dont they still have MechWarrior reboot coming out? Thats a huge franchise is it not? If it came out next year it would easily be my favorite game for the year.
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Yeah it WAS suppose to be, but who knows. I actually liked Brute force more than Halo, on the original Xbox, and I've been pining for years to see if reborn...alas, to no avial. What I don't get is why wouldn't a re-packager like Obsidion, pitch the idea to M$ to do the game. You don't need to spend alot of money working up a new IP, you can get M$ to front you some cash for development work, and you don't worry about marketing the game...I must be missing something here...PLUS, you can just do the game in the FREAKING Unreal engine...how much easier can it get?
"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."
- From By Schism Rent Asunder
