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GodOfWar_3ever said:
lestatdark said:

Yup, they'll be showing more features in future shows, including the features that are added via the patches, like the mechanical damage and online leaderboards (coming late december). 

For a game with so much content (they even admitted it tops the grand majority of PC sims in content as well), it's normal to have such a massive review. 

I pity those "reviewers" who think that a couple of hours with GT5 is enough to give an actual review of it.

But but but....Sony confirmed to IGN that damage isn't unlocked...

Damage isn't unlocked, it's progressive. You won't see much from it in the lower tiers of A-Spec, but starting from Extreme Series forward you can feel the full effect of it. On Endurance races this is particularly felt, since tyre wear and fuel consumption is also unlocked

I've been doing endurance races since Sunday (Currently A-Spec level 28), and during Tsukuba 4H I had a nasty spin-out due to a worn out tyre which sent me clipping against a wall at 110 km/h. The transmission got pretty banged up since I couldn't shift from 2nd gear forward until I went into the pits. Made me lose almost 2 laps to the entire field.



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"