By using this site, you agree to our Privacy Policy and our Terms of Use. Close
MaxwellGT2000 said:

EDIT: Also why is that guy able to swing around a mounted missile launcher like its a normal assault rifle? So much for that GG wanted to give weight to the guns in KZ2 excuse people used to explain the laggy controls, BA-ZING!   


Almost as bad as being able to run at full speed while reloading a rocket launcher in KZ2. NOW THAT'S TALENT! Or even worse, walking around with a knife and struggling to do a 180.

The guns in KZ2 never really had "weight". You always have the same ridiculous overly-weighted sluggish feel no matter what weapon you had. Call of Duty games have a better sense of weight: In MW2 if you have an LMG, you're always slow whether you have it out or not. In Black Ops, your speed changes depending on whatever gun you have equipped.

 

Anyways, the game looks abit funner than KZ2. The jetpack adds a little more variety but the game still doesn't seem all that "new" when it comes to gameplay. I really hope they either focus heavily on multiplayer or find a way to add replay value to the campaign. I still kinda regret buying KZ2....



http://soundcloud.com/cathode

PSN: Parasitic_Link