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PlaystaionGamer said:
gekkokamen said:

The best thing is ND can work without pressure. They don't need (or must) improve over their previous game to make a GREAT game. Seriously, they could just stick to Uncharted 2 standards  and they would be delivering a GOTY-caliber game, and one of the reasons for that is obvious : No game better than Uncharted 2 has released to this day, this generation, yet.

But of course they want to challenge themselves and even after the masterpiece of this generation known as Uncharted 2: Among Thieves, there's plenty of room for improvement and they are confident they can set the bar even higher, deliver even more incredible experiences and maintain their leadership on unparalleled gaming development.


amen 

And if you don't innovate or change, what is the point of making it exactly the same?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."