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MaxwellGT2000 said:


Well the hole thing isn't consistent, but it's like a lot of the voice acting in FFXII, I mean main characters are fine, supporting is what can be all over the place and thus have that weird production issue.  The main problem with FFXII was actually that Square apparently had the team change the main character to Vann cause he'd be more 'appealing'.

And with the voice acting, I'm not sure since yeah I'd say the Japanese voices for TLS will be great, but translation and redoing voice acting in different languages is usually handled by the publisher in this case Nintendo, and typically it takes Nintendo forever to translate games first off and then you can have well done voice acting in some games and in others... not so much... that's really where Nintendo needs to get on the ball.  As for Lost Odyssey yes the voice acting is well done in that game but the English translation/voice acting was handled by Microsoft.

Yes, Basch was originally meant to be the main character, and then they decided to change it to Vaan because they thought Basch wasnt Japanese enough for the Japanese auidence. i think Basch would've been very well recieved in the west however. i dont think it was just that, there were disagreements with the story between the Playonline team and the FF Tactics team. and switching directors halfway for any RPG, would result in many consistancy problems anyway imo. 

well i have no idea what Nintendo will do, because i cant really compare RPGs to anything they have in their library at the moment, but if its like DQ8, FF12 or Lost Odyssey then it will be very well done.