Salnax said:
As for Nintendo's innovations, they have more to do with game design than true tech. First of all, note the control systems for both the DS and Wii. There are a LOT of them. Depending on the game in question, Wii games from Nintendo have used traditional control schemes, NES style control schemes, and buttonless control schemes using the same Wiimote/Nunchuck combo, or even just a Wiimote. Therefore, a single system of input can fulfill a variety of roles without any two styles clashing. This is a big deal. Traditionally, game design since the Atari era has been about giving the player as many ways to manipulate the onscreen events. The Wii's control scheme gives players exactly as many buttons as they need to play a game. This drastically reduces the learning curve. The DS does a similar thing using its wide variety of input options. Players can use SNES style controls, simply poke at the screen with with the stylus, or use the stylus in one hand and the D-Pad with the other. Once again, this gives a variety of ways to control games without ever overwhelming the player.
Another innovation from Nintendo is the reinvention of extinct or obscure genres. Long story short, Nintendo took a weird route this generation. They assumed that every major genre had been created, and revisited them, investing resources in dead genres. Think about the results this has had. Would 2D platformers have been reintroduced to the market if Nintendo hadn't been so sucessful using modern tech to power a 2D Mario? Could party games ever have been given new life without the creation of motion-based minigames? How could educational games have survived without the sucess of Brain Age? Would games like Farmville be as sucessful without Animal Crossing's leading the way? By creating highly sucessful games in dead genres, Nintendo recreated entire markets. Today, we can actually have a debate about which platformer was best this year, simply because Nintendo proved it was a viable genre in this day and age, thanks to modern tech. In this sense, Nintendo is more of a pioneer than an innovater.
I won't deny the shovelware comment though. Shovelware sucks. |
I do agree with this but you could argue that for any company. the eye toy was a whole new way to play and was dif for evey game. And redoing old genres that are dead isnt innovating, it copying (^.^) You could also argue that sony took the wii and made thast better. Does that make them "pioneers" aswell?
Yeah i know my spelling sucks but im dysgraphic so live with it :3

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Conegamer - I say that the PS3 will beat the DS next week in Japan
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