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MaxwellGT2000 said:
 


FF12 and DQ8 did vastly improve things, FF12 still had issues with production of voice acting, basically consistently having good voices, and sometimes one character would talk and the other would sound like he's in a hole or not speaking into his mic.  All of that is because of the producers/directors of the English voice acting.

And yeah Xenoblade, I've played it, awesome battle system and a good story, I'm worried about the English voice acting like I am with most JRPGs but that could go either way with Nintendo in charge lol

TLS still waiting for it to hit Japan before I say more on it.

Yeah, i cant really remember the 'hole thing' its been a while since i played it. but i'm sure with the TLS, Sakaguchi will use the same style that he used in Lost Odyssey, i'm not sure what the voice acting in that is like, but i think it will be along the same lines.

Rob-ot, yeah the dialogue was cheesy, and utter tripe.