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The Xbox Man said:

It wasn't, they predicted 6 Million sold at the financial conference http://uk.gamespot.com/news/6230719.html , which is a better source than an interview with a online gaming site. Your post is full of "speculation" and most of it pretty bad. How FF13 is like an FPS I'll never understand, sounds to me like Kitase was desperately trying to hype FF13 in that interview by trying to link it to FPS', the most popular genre at the moment.

6 million is their sales expectation, they wanted 10 mil. Square didnt spend 5 years, thousands of hours, probabily millions, to develop a new game engine, money on marketing, money on Leonia Lewis, similtaneous release in US AND EU, and 3 months localising, multiplatform release. not to mention, they've lip synced the cutscenes to the English voice overs - developers dont do things like that unless that game is big, and FF13 was meant to be huge.

Square have been dreaming of FF7's success since FF8, whether you believe this or not, i believe that SE want to have the success they've had with FF7. why is that so difficult to belive??? you think Square are satisfied with each subsequent installment of FF to sell less than the previous one??  do you think the Fabula Nova Crystalsis compliation is meant to last 10 years, meant to bigger than FF7 compilation, but they want the flagship game of that series to be less successful??

the fundamental logic is that, a company might expect to sell less copies than they have in the past, but do you think they want to live in the shadow of their previous success?? a previous success, which is over 10 years old, no less.