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MaxwellGT2000 said:


Section 8 is a terrible game though lol 

And when did Gears 2 get servers?  Just curious as last time my friends talked about it (not long after it came out) it had terrible lag cause it was peer to peer.

Also I don't care what developers use, I have an xbox for xbox exclusives, which mostly means what Microsoft themselves make, they basically use peer to peer on everything, I'm not paying for that lol

Quality of the game notwithstanding, it just shows that there are a multitude of options for devs when they go about implementing online play.

Title Update 6 brought dedicated servers to Gears 2:  http://xbox360.ign.com/articles/112/1126271p1.html

Gears 3 will use dedicated servers as well(as read in the previous link).  Gears 2 was sort of a test bed for that.  Most likely it will be a mixture of P2P and dedicated servers.  Matchmaking using dedicated whilst private lobbies use P2P.

Forza 3 uses dedicated servers as well: http://xbox360.ign.com/articles/112/1126271p1.html.  Matchmaking uses dedicated while private lobbies uses P2P.

 

It is all about what the devs need and want.  Bungie has such uber net code that P2P works great for them.  Also, the ginormous userbase makes P2P a financially sound implementation.