lestatdark said:
PD should do a hardcore damage mode = You hit something at high speed, your save gets erased due to your virtual driver dying, and implement it via a patch just for the lulz. |
Maybe it can track ID and delete scores also =]
and about the AI... of course in challenges and license the AI will be different, because it's pre-programed so you can use tatics to beat it... just dumb reviewers think it should be different (if AI really were used would be impossible to really win the challenges).
But again... let the damage be real, if you totalled you have to start a new career.
@CGI-Quality: would be really funny if the shadows were fixed just in online =]

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







