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Sony - GT5 PATCHED!!! - View Post

ethomaz said:

First review... so much damage to ruin a race.

GT5 Patch 1.03: Mechanical Damage Verdict

Verdict
Unfortunately we can’t help but think that mechanical damage still needs a bit of work. We prefer the light damage option, which seems a bit more forgiving in the actual damage received and less likely to ruin a race. However, its brief period of effect means it’s less bothersome and open to abuse from aggressive racers – and considering that the penalty system already in place does a decent job of stopping that kind of racing means mechanical damage is, so far, a little redundant.

What we would like to see is a medium damage option, filling the void between light and heavy that makes it suitable for those looking to race properly, but not so excessive that a single, slight collision should destroy the chance to win.


People will never be satisfied... they want a easy game go play another thing, or don't ask for damage if they just want cosmetic diferences...



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."