daroamer said:
Seriously, if you're going to keep discussing Kinect I'd suggest you do at least a bit of research....this was fixed months ago. I've played Joyride while sitting just fine. They simply changed the root tracking joint from the base of the spine to the neck. Secondly the lag, or latency to use a more correct term, of Kinect is only about 200ms, and that's after having to all the computational work to render a scene and animate a character. The raw data has extremely small perceptible lag. You other point about drumming is still baffling, why is this even relevant to this thread? I can guarantee you the lag with Wii kick tracking is FAR worse than Kinects drum tracking. I think you'll be waiting years for your kick to register with the Wiimote in your hand. Again though, it's completely irrelevant to the topic. |
AHAHAHA, you should read more threads: http://gamrconnect.vgchartz.com/thread.php?id=120037 .
To cut a long story short, Kinect does not work while sitting and Joy Ride has autopilot for sitting players:
You couldn't find a worst example! :)







