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Ail said:
bugrimmar said:

A.I.:

In one word, the A.I., as a GT game, is absolute shit.

There just isn’t any other way to describe it. After so many years of GT games having shitty A.I., I thought that finally, with this new console generation, they could come up with some sort of way to fix it. But no, they didn’t. It’s still shit.

The worst part of it is that they just ignore you completely wherever you are on track. They will slam into you, cause you to spin, keep on going, whatever, even if you’re right there in front of you; even if you’re just driving the racing line; even if you just park your car on the track. They will smash into you without a second glance.

The start of every race is always chaos. You try to get in the best possible position, avoiding everyone, braking before the first corner, then someone slams into you from behind and you smash into the wall. So very familiar. Even as you overtake a slower car, he will smash into you on the next corner that you have to brake on. This is how previous GTs went. This is still how GT5 goes.

They also drive like little girls most of the time. Few of them have the guts to dive down the inside and brake late to overtake. I see this especially in B-Spec but also in A-Spec, they’re just cowards following a routine. Following a race of AI drivers always feels like status quo; nothing changes.

As mentioned, B-Spec A.I. just absolutely sucks. You tell your driver to slow down and on the next corner he overspeeds and spins out. You tell him to maintain his pace and instead he slows down and gets overtaken. I tell you, whoever you hire in B-Spec is an idiot. You have to cajole him and give him such a huge horsepower advantage in order for him to win.

However, there are a lot of significant improvements in this game. Cars now frequently give way when a faster car moves to overtake. There are times that they are able to cut the lead on you despite you doing consistent laptimes, though this could be due to the ‘rubber band’ principle (cars in the back get a horsepower advantage), but I’m not sure of that. They are also far more aggressive and are very willing to go wheel to wheel with you, though sometimes they are just far TOO aggressive.

Of course, these problems are also present in other racing games as well, and in some games, they are far worse. There is no such thing as perfect A.I., and we should be aware that every game suffers from some clunky computer decision making from time to time. GT5’s racers are actually far more competitive and difficult than other A.I. racers out there. Sometimes I lose even with a faster car, especially when they get really aggressive.

It’s just that it’s already GT5. I expected more after 5 games.

Gran Turismo A.I. score: 5.5

Just a Game A.I. score: 8.0

Actually the reason for this is the slipstream implementation.

There are very significant advantages in GT5 in being behind a car instead of being far out front ( and if you are far out back with no car close you are screwed..)


no it's not.

try this: park your car on the racing line and don't move. just wait for the AI cars to come by.

they will not miss you. they will slam right into you whether or not you're there. i promise you, the AI is just insane.