RageBot said:
Vagrant Story and FFXIII are different on so, so many levels... |
Hikaruchan, tbh i dont love Vagrant Story, but i do like it and the story, narrative is phenonminal. VS is way too hard core, you could never expect a game like that to become successful, because its extreme. i find it very similar to Demon's Souls. and VS has such a great 'darkness' to it. but the battles are too hard imo. but its still a very good game.
FF13 is a fail because its not made for you an me. we were always going to buy it anyway. its made that way because since FF8 Square have been chasing a dream, which is to realise the critical and commerical success of FF7. FF13 was meant to be that game.
Final Fantasy is meant to different from the last, but the core of any half decent game is that at its core its a game. FF13 is hated because there are very poor gameplay elements. FF13 dosent conform to any set mold because imo its not even a game, its just a series of cutscenes (that some people have compared to a soap opera, i dont however); that is broken up by banal, monotous battles.
eg the Vile Peaks is such a boring dungeon. you fight a battle with some monster. then you fight the same battle again, using exactly the same strategy, (each battle is a scripted encounter). then you watch a cutscene, then you fight the same series of battles until the next cutscene. until eventully you face a boss, or you enter the next area via a cutscene.
after this cutscene you fight a scripted battle with a new enemy, and you repeat this process until the end of the game. i agree, that FF dosent have to conform to standards of the past, but if you look at what i've said i havent compared it to any game, or any RPG, based on the game itself its just not a good game, its a series of cutscenes broken up, by a scriped, monotous battle system. that dosent even call into question the dialogue itself or the lack of substance in the story.