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Alby_da_Wolf said:

As I wrote in the first part you answered, I don't pretend to get for free expensive online services, but just basic online multiplayer, the P2P one, that requires little to no effort at all from publishers' servers. If the server is hosted on the players' consoles or PCs themselves, why on earth should they pay a fee for it?

And about the second part, making people pay also for basic online multiplayer is a business model followed only by a minority of gaming enterprises, if the majority is fine with making pay only for premium features, it's just the natural way of things that majority will prevail. Boasting the approval of large, but minority, gaming communities, won't make them become the absolute majority.

Why should people pay full price for a game after the development and marketing expenses have been more than covered? Why should they when there are a lot of games out there with a free to play system? Convince me that they shouldn't and you've convinced me noone should pay for Live.



Tease.