By using this site, you agree to our Privacy Policy and our Terms of Use. Close
d21lewis said:

I miss a few other things.

-Cheat codes: In the time before achievements, you had games that had built in cheats for infinite ammo, invincibility, infinite money, etc.  These are still around, but barely.

-Secret Levels: developers would give you a little bonus.  Beat the game (like symphony of the night) and you could play a different version of the game.  Now, something like that costs 460 Microsoft points.

-being the best in the world: before I could play online against Koji from Japan, I was the best gamer in the world.  Nobody could tell me otherwise.  Now leaderboards and ranked matches show me that I'm barely average.

-$50 games:  I used to think games were expenive.  Game companies thought otherwise.

-complete games: like secret levels.  There used to be a time when alternate costumes, weapons, characters and such were included on a disc/cartridge....and I didn't have to pay to unlock them.

-sitting on my ass: fuck you, motion controls.  I ain't getting any younger.

-cool instruction manuals:  not this five page black and white shit we get, nowadays.  Manuals used to be full color works of art.  I felt cheated when I got CoD Black Ops and got that flimsy pack in "instruction manual".  I know how to play the game but I like reading the manual, too.

 

I guess I'm just a relic of an age gone by.

I agree with the bolded.

I will add I miss picking my controller. Though we do have some of that now wthl the Wii. Before you could use any of them just about with any game.