| d21lewis said: I miss a few other things. -Cheat codes: In the time before achievements, you had games that had built in cheats for infinite ammo, invincibility, infinite money, etc. These are still around, but barely. -Secret Levels: developers would give you a little bonus. Beat the game (like symphony of the night) and you could play a different version of the game. Now, something like that costs 460 Microsoft points. -being the best in the world: before I could play online against Koji from Japan, I was the best gamer in the world. Nobody could tell me otherwise. Now leaderboards and ranked matches show me that I'm barely average. -$50 games: I used to think games were expenive. Game companies thought otherwise. -complete games: like secret levels. There used to be a time when alternate costumes, weapons, characters and such were included on a disc/cartridge....and I didn't have to pay to unlock them. -sitting on my ass: fuck you, motion controls. I ain't getting any younger. -cool instruction manuals: not this five page black and white shit we get, nowadays. Manuals used to be full color works of art. I felt cheated when I got CoD Black Ops and got that flimsy pack in "instruction manual". I know how to play the game but I like reading the manual, too.
I guess I'm just a relic of an age gone by. |
I agree with the bolded.
I will add I miss picking my controller. Though we do have some of that now wthl the Wii. Before you could use any of them just about with any game.












