Apples and Oranges comparison.
Guild Wars is more akin to Diablo 2 where the towns act as HUBS to meet other people where as WoW is a shared world. GW is more about instances of zones where as WoW treats instances as exceptions.
Guild Wars is more like a some kind of Card Game battle system where as WoW is more of a arcade streamlined version of D&D.
I've played both, but spent way more time with WoW. I disagree towards the comment that WoW is better, but I will say this. GW appealed less to me. I prefer the leaning of shared worlds and wasn't a big Diablo 1/2 fan. Though you might want to consider getting GW anyways since it's just like buying a game and doesn't really compete against WoW.
Heres the thing about WoW. If your going to play WoW. Then play WoW. Drop all other games as they will be a hindrance towards your experience to playing WoW. Your going to play WoW to see the world, quest and play with friends. If you don't dedicate the time to play WoW with your friends then your gimping your time with them. The game is not friendly towards large level differences. It's not that you can't, but you lose much of the experience you would get for traveling with the same level. I've played more than enough times where my wife or myself power leveled each other characters by rushing red conned quests. Yes leveling was faster, but gosh darn it was boring. If you meet online friends of your level you need to maintain same levels. It's really game where you can't just do a little bit here or there unless you plan to play solo.
Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.







