jarrod said:
So RPGs can't be realtime or in 2D (and SPM isn't even in just 2D either)? Again, can you define "RPG" for the rest of us so I can try to get some idea where you're coming from? Honestly, the platforming in SPM is so pedestrian and subdued, I wouldn't even call it a platformer, it's really an action RPG with some light platforming (like Zelda II, Faxanadu or Ys III/VI/Origin). Uncharted or Crackdown has more actual platforming in tem, and I wouldn't call those platformers either. Hell even some ARPGs (LandStalker, La-Mulana) have a heavier emphasis on actual platforming. I think you just can't get past idea of Mario jumping = platformer... |
Tell me what are the RPG gameplay elements then?
Because as far as I know, there are none.
All you do is run around and jump. RPG? No thanks.







