Mr.Metralha said:
Maybe just for native english speakers. Even so, accent issues could ruin the experience. Thats why recording your voice works so good everywhere. With any sound and voice. I have a friend with kinect that doesn't give a fuck about voice commands, because it doesn't work at all. It can't recognize properly his voice due to heavy latin accent. And Dance Central works good because if is not using skeleton tracking like Kinect Adventures. It uses background extraction and then figure matching, like many eye toy games, thats why it works good, they did it in a way that programmers are already familiar with. One of the devs of this game is actually one that developed Eye Toy Kinectic =)
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Thats odd, since my best friend has a Columbian accent and hasn't run into any voice command issues yet at all. Must be situational.
As for how games work on Kinect, I couldn't get into a discussion with techy stuff like that at all. I don't care enough about the inner workings of Kinect, EyeToy, PSEye, or what have you to be able to argue what system of engineering for a game increases performance. I'm all about creative direction and design 
Kinect Sports also works incredibly well, though the menus are twitchy. I assume then it also uses Kinectic style game design?

GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.







