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Mr.Metralha said:
Shadowblind said:

Alternatively, the DS might have sucked at recording my voice, because my friend and I had hours of laughs at the miserable microphone's expense. Nintendogs was a fun game (except trying to get presents . . . the hours I spent walking my freaking dog just to run past the present drove me crazy.), but it was a joke when recording/understanding voice commands. To be fair, I tried saying "Situu downoh" one time as a joke and my dog recognized it and sat down. That only served to make me laugh harder.

And for you to have to record your voice before being able to use commands, even forcing you to immitate your own voice, that puts it below Kinect's VR which I never had to pre-record a single time.

Well some people have fun playing unresponsive games with laggy controls... I guess nowadays people have fun doing weird stuff.

Sure, kinect doesn't allow you to record commands and work that way, thats why it doesn't work with any other language apart of english and japanese (maybe mexican spanish too?) and Nintendogs works everywhere. It even works if you fart at the mic. LOL.

That's why it sold like 25 million copies. Its a damn game. Glad you liked it too =)

 

EDIT: Oh and brain trainning has voice commands too, and you don't need to record. The DS recognizes =)

Oh yah, I loved the corgi's in Nintendogs. The RC helicoptor taunted me with it's rareness until I finally found it.

And games with laggy controls . . . yah. Kinect Adventures. Fun, but so very laggy. I don't understand how it could be so hard to fix, given Dance Central does it perfectly . . . but I'll let the indie devs figure out that mess.

@Brain Training: Why couldn't nintendo add this? Granted Nintendogs wouldn't be as fun but it'd be technically better.



GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.