CGI-Quality said:
It's not just about the PS3, but the PlayStation in general. In fact, much of the PS1's library were very niche titles. Some just went big and became phenomenons. Nintendo isn't defined by their niches, that's the difference. They are defined by Mario (and to a higher extent of today) The Wii brand). Neither strategy is bad, but it's worked for Sony in a big way. Microsoft isn't defined by niches either, but a select few IPs that are either huge, big, or moderate. And if you want to challenge anyone, it should be the OP of this thread. Most Sony fans in here have intelligent, reasonable answers. I mean, how did you read the OP, read the responses in here, and only want to challenge PS fans, while ignoring the fact that the OP sees nothing more than Gran Turismo as a noteworthy representation of the PlayStation brand? |
I'm just quirky like that, I guess.
I think I gave a couple of pretty good replies about what made the Playstation brand awesome, too. I read every post in this thread. I just woke up this morning (about to go back to sleep, btw) and it seemed like everybody has settled on the "Playstatio diversity" answer. For the record, I never challenged you, CGi. I just responded when you quoted me (I have a tendancy to do that). Anyhoo, whatever people's reasons are, it's THEIR reason. I'm just playing devil's advocate. And the OP is wrong, too. The Playstation brand is bigger than the sum of it's parts. For over a decade (since '95), nobody can deny that Playstation was (and still is, in the hearts of many) THE video game platform. A couple of years of whatever negative media attention (PS3 launch) isn't going to change that.








