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I had the same thing going back to Sly Cooper thievius raccoonus.

Checkpoints are far in between, lives run out, 1 or 2 hit deaths, and you actually have to time, aim and steer while jumping. (unlinke Enslaved for example)

Modern action games just put you in a mode of pressing forward and spamming the jump or attack button repeatedly.

 

It's a lot more fun and rewarding to finish a level in dkcr and co-op is done a lot better then nsmb.

The only thing I don't like is that you have to get all the puzzle pieces and letters again after you die and get thrown out of the level after you run out of lives. LBP got that part right after they introduced the infite respawn checkpoints.