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Gran Turismo 5's Damage Explained

Sony has debunked claims that damage in Gran Turismo 5 is unlocked, telling IGN that the feature "occurs right from the beginning." 

Since Polyphony's long in development driving simulator released last week there's been confusion about how damage works in Gran Turismo 5, with its implementation disappointing some whilean online video has suggested than it's more extensive than is immediately apparent. 

Sony has since clarified to IGN how damage works in the game. "Damage occurs to cars right from the beginning," Sony said in a statement, "it is not "unlocked." 

Confusion seems to have stemmed from its differing implementation across the game's extensive garage, a point that Sony further clarified. "Standard models have minor deformation and scratches," said Sony, "Premium cars have greater visible level of damage, and Premium racing models have the highest level of damage."  

IGN gave Gran Turismo 5 an 8.5, and we'll be bringing you the full video review shortly.

http://ps3.ign.com/articles/113/1137446p1.html

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Looks like people were a little hasty jumping to conclusions about IGN



                                           

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