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thranx said:
daroamer said:
OntheEdgeofthemirror said:

I am getting really annoyed at people saying kinect has potential it doesn't, pretty much everything it can do the eye toy already did, sure it can do them a little bit better but thats about it, super mario is pretty much the most basic game there is and kinect can't even play that decently, you can even decide how high you want to jump, all platformers of any kind won't work with kinect, same with anything where you have to move in a 3d world, so whats left, what kinect already has and thats it 


Eyetoy did not have 3D depth sensing.  Eyetoy did very little of what Kinect can do.  The only thing you could do with Eyetoy was watch for areas in the field of view where something (anything) interfered between it and the background.  It didn't know or care where a person was, it couldn't identify you, it couldn't map your body, it couldn't see you in 3D.  A game like Joyride is impossible on Eyetoy because once your hands are in front of your body it has no way of tracking them because it can't see depth.

The only thing they share is the RGB camera and that is not really used for gameplay with Kinect, just to snap photos and shoot video mostly.

So get annoyed all you want but at least learn what you're talking about first or else you're just getting upset for no reason.

Great post. Its so hard for some people to get the differences between the two. Glad yor here to clear things up for them.

Except for the fact that almost all the points he made are wrong