darklich13 said:
jneul said:
darklich13 said:
jneul said:
fredfuchs said:
i never understand why move controler needed the wierd looking ball end part? was it suppose to look like an icecream cone to attrct the kiddies? couldnt they have not made it look so odd?
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because the glowing sphere is very easy to track in 3d, and the algorithm required to do so is not very complex or taxing upon the system, that is why when combined with the gyros and accelerometers and magnetometers move is such a really precise and impressive piece of technology, fact is you forget about the sphere (if you hated it) and grow to love it when you are playing games, just from the immersion you get
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Could have easily been done with IR and those glowing stupid balls would not have to be there
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even tracking a controller is not efficient as tracking a sphere, if you ever programmed you would know this, even if you used ir to track your controller it still would not be as fast or as precise as move, each system has it's benefits kinect can do full body tracking(3d) and casual games, move can do full body tracking (if needed in 2d), and all kinds of games....
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My point is the sphere does not need to be visable with the human eye. IR could have been used. Cameras can pick up IR just as easily as visible light.
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the problem with ir is you cannot tell exactly where you are in 3d space, which is why you can get away with allsorts on wii, if move used ir it would be exactly like wii, which would make you lot happy i guess, so keep on dreaming
here is my simple noob guide:-
a sphere is a certain size right, ok so from its size and it's calibration angle we can tell how far away it is and more important it's x,y an z co-ordinates are really precise