CoD's level design is terrible, you say? Someone hasn't played "all ghillied up."
Everything you have mentioned in Crysis is graphics graphics graphics then physiscs. Just because you can kill a bunch of people with a bunch of frozen bananas doesn't make a game fun. I'll admit the tac gun is pretty fukin awesome, but I really couldn't care less about the picking up of stuff or even shooting down trees to kill people (Which is hard anyways)
And I'm guessing you haven't seen the drowning of the Korean in the water? Superb AI right there.
And I don't know what the hell you're talking about. Just because it's scripted doesn't mean it loses replay value, I've gone through the singleplayer missions so many times, trying out the other guns and such.
Even if Crysis AI was good, the voice, the fucking retarded dying animations, (Slump much?) and the uncanny ability to see through vegetation negates lots of it. Headshots are also worthless in the game. It so ruins the 'stealth' parts.
Meanwhile, in call of duty, you can shoot some guy's legs out, and they'll attempt to crawl away with their pistol while screaming in pain.
Yeah, I finally have a sig.








