By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Salnax said:
Icyedge said:
Salnax said:

So, you have to spend hours grinding to unlock basic parts of the physics.

...

That's the biggest piece of crap I've ever heard. What, are you going to have to spend an hour playing GT5 before you unlock steering?


Grinding?!? The game play just fine without damage. It gives you a chance to earn some money and practice a bit before being penalise. I understand that you would prefer an option, but seriously, "the biggest piece of crap"...


True, that was an overreaction. I just think that damage sounds like a basic part of the game. I don't know, I usually don't play racers.

If you don't play how do you know if it's important?

The important part is to not get your car damaged as you would do in Real Life. And all this discussion is useless, it's like saying.... "well a driver shouldn't hit a wall but we want damage so we can have a car disfigurated".



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."