| makingmusic476 said: Why February. ;_; |
No idea, mabye thats when they finish completing localisation for NA, Matsuno did up the script to over 700,000 words, and FF12 was 600,000, so that could be it.
and its a month before the 3rd birthday, so they probabily didnt want it to clash with that.
but sadly i'm in the EU, and it probabily takes a bit longer to localise for all the EU regions, which is why this hasnt got an EU date yet.
still FF tactics (the original) was an amazing game. and this seems a lot better than that. the only thing i'm concerned with is the battles. they can be long and very difficult.
imo the only thing these guys need to work on is making their games more accessible, they could include an easy mode. its just the story and the narrative structure is always mesmerising in Matsuno's games, so complex, so rich in storytelling, but the difficulty scale will affect peoples ability to play it unfortunatly and that will affect the sales sadly.








