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Yes, with games releases such as Gran Turismo 5, Uncharted 2 and God of War 3 I think this generation has already come a long way.

I do like to see games make deeper use of stereoscopic 3D and/or MLAA. Luckily soon upcoming games such as LittleBigPlanet 2, Motorstorm: Apocalypse, Killzone 3 and Infamous 2 show much technical promise.

However I am a tech enthusiast but not of the 'usual kind', I am also interested in fields of science. So for instance I take into account the limits of human perception when judging a game's technicals (includes graphics). The narrow minded 'tech enthusiast' may think the higher the resolution, the higher the framerate the better, that's not how I look at this. I find Crysis 1 a not that good looking game on max settings on my Windows 7 PC. Part of the problem may be art direction, art polish, acting performance, directing competences and such. And also achieving framerates higher than a human brain can process is not that relevant to me on a game per game basis, neither potentially higher resolution screens on tiny computer workdesk monitors compared to big ass living room HDTVs.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales