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Ask EA how that worked out with Dante's Inferno.  It was a completely competent and pretty good GOW clone that got absolutely descimated by critics.  Activision tried the same thing with Singularity (Bioshock) and got a slightly better critical response but it did not sell through the roof either.  And I can't leave out Darksiders .The King of unoriginal content that was another good game this year.

I personally have no problem playing games that borrow concepts from other games and make them their own...as long as the play well.  Unfortunately critics and too many gamers now a days think otherwise.