| Kasz216 said:
It's stunning really, and interesting to see what will happen. There is a general flaw with "virtual" economies, that is generally there is massive inflation. This is because well, value NEVER leaves the system... because gold is just "magically" created via killing blobs. So armour that could net you $20 real dollars today, will only net you $10 a year from now.
Veeeery interesting stuff though. "Vitrual" Economies very well may end up the "wave" of the future. Some real life investors actually do deal in virtual real estate. |
In some games, this tends to be balanced (or at least, is attempted to) by having ways of "magically" taking gold away, in the form of gold dumps. In WoW, for example, there are stuff like epic mounts, repair costs, AH cuts, etc. Although, a game like WoW has even more problems to deal with (gold yield increasing as the players' characters get stronger)
Can't say I know anything about TF2, never got into it, but I definitely would agree on virtual econs being interesting. I've been fascinated by them ever since Diablo II.







