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Smidlee said:
crissindahouse said:
ConnorJCP said:
kowenicki said:
Skeeuk said:
kowenicki said:

didnt you read this bit?

Conclusion: There’s no doubt that Gran Turismo 5 and Forza 3 are beautiful looking racing games, but quite honestly we were expecting a little more from Gran Turismo 5 in the performance department. Not only did Gran Turismo 5 constantly fall below the 60 FPS mark, there was quite a bit of noticeable screen tearing occurring throughout. While Gran Turismo 5 may have a slight visual advantage over Forza 3, our analyzer proves that Forza 3 out performed Gran Turismo 5 in almost every video we captured. Lets hope Sony releases a performance patch in the near future, but Sony please don’t make us wait too long…

the 22% of torn frames on average for GT5 is shocking... not very "advanced" either

"polish"?


forza does perform better but it has much less to do on screen, overall gt5 looks better but id deffo give forza performance edge


looks  better?  with 20% plus screen tear and frame rate drops?  dont think so.  has higher resolution maybe but that does not mean looks better.

anyway... kartin is a blast.  I'm a natural in the kart!!

you managed to get it online yet?  is it just me or a UK thing?

You obviously did read it.
Plus like said previously, Gt5 has alot more going on.
Plus it has a much more performance affecting way of dealing with damage, so it does have it reasons.
and im not saying its good to have 20% screen tear every now and again, or have a few frames missing, but it has it reasons.

did read just the first site but you know that forza has real damage to calculate all the time? you can destroy your gear, brakes, motor and so on...why doesnt gt have this? i bet because it would drop the framerate much more and then they would have to drop the car quantity on screen.

 

i mean, which other reason is there to have no real damage in a "real driving simulator"? 

At first Forza 3 damage sound good yet with time most notice is almost nonexistance. Even ISR admitted they rated Forza 3 too high especially when it came to damage. Cars are hit the wall full speed and come away without any damage. If Gt5 graphics  were overated then truely Forza 3 damage is even more overrated. That is unless you love "George of the Jungle" damage. George hit tree, bark flies off tree. Car hit wall, paint flies off car.

 The reason there is little damage to console sims is to make the sim more forgiven to less serious sim racers. Forza did add some damage then turn around and gave unlimit rewind feature which removes all mistakes; thus a build-in cheat.

I don't know what game you're talking about. You hit the wall on Forza 3 at full speed and your car not only is damaged, but you also aren't going more than 20-30 MPH the rest of the race. The only thing that could make what you said possible is by turning the damage off.

The rewind button is about as much of a cheat as the "restart race" button is.



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