By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Slimebeast said:
CGI-Quality said:
Slimebeast said:

I'm so freaking disappointed. Mainly about the shockingly big discrepancy between the graphics quality in pre-release footage and the videos shown now.

Im gonna get it for sure though in the coming week.

Don't be. Some of the earlier levels and older standard cars aren't as polished, true, but premium cars, snow/rain levels, and day & night cycles look just as great as they were advertised. In fact, outside of a few low res shadows and bits of aliasing, GT5 looks mostly like it did in vids. You just have to know who to talk to, some might exaggerate it.

Good. I'll stick to the great looking levels then. Like the Tokyo track. Wow. I hope it looks like it did in that original showing at GamesCom.

Trial Mountain is the only track I play so far which is nothing but a direct port from GT4. It still looks better being in HD yet you can clearly tell it's a port. I guess they ran out of time to upgrade this track yet decide to put it in anyways. The world tracks has bumps , lots of them which is the best I've seen in any console sim , close to Iracing. In Iracing though you can feel every bump in FFB wheels while Gt5 you feel some bumps but most are visual only.

 Some of the standard cars also looked as if they are direct gt4 ports while others look as if they have been upgraded yet  not as good as premium cars. 

 Also  I noticed some have claimed about GT5 AI is scripted. The AI in license and the special Top Gear test are scripted but the AI in arcade and A-spec are not. AI is pretty good yet like any AI not perfect.

 I say GT5 is clearly worth the money even if they removed TM track and all  the standard cars.