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HappySqurriel said:
Mr Puggsly said:
zarx said:

 

Crysis alone sold over one million copies on PC in four months. The myth that the PC sku doesn’t sell needs to be overcome.

Holy moly! A shooter selling 1 million units in four months! That's a record that'll never be topped.

I wonder why developers don't make PC the priority anymore.

BTW, when did that game come out? Probably when piracy was less rampant.

When has PC piracy not been rampant? I've been playing PC games for decades, and I can't remember a time when it wasn't amazingly easy to steal games ...

Now, with that said, PC games tend to have a higher margin per unit sold than console games because they don't have the licencing fees that are associated with console gaming; and (while I'm not positive) I suspect the publisher/developer tends to pocket the savings associated with digital distribution through Steam.

Oh, it's no conspiracy; DD is without any doubt the most profitable means of distribution for publishers.

By default, Steam matches current retail price on games. When not on sale, the price goes right back. Comparing server storage and e-billing costs with producing, shipping and stocking physical inventory is no comparison cost-wise. So sure, all games sold at retail price on Steam are far more profitable than a physical copy sold through any brick and mortar store.