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Mr Puggsly said:

Holy moly! A shooter selling 1 million units in four months! That's a record that'll never be topped.

I wonder why developers don't make PC the priority anymore.

BTW, when did that game come out? Probably when piracy was less rampant.

Not every game has to sell in CoD quantities to turn a very healthy profit. Crysis cost $22 million to make, including the engine which could be licensed to third parties and used in its expansion. Crytek did so well out of it they expanded by buying up several more studios. Compare that to other 'HD' developers who are continually turning in losses or meagre profits on much higher sales figures, and you'll see why the PC is still attractive to many of the savvier developers.