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dsgrue3 said:
Hynad said:
dsgrue3 said:

I don't have the game yet, so I have little to contribute at this point. It should arrive within the next few days. However...on the 20% frame drop. 60 fps * 20% loss = 48 fps...the human eye can't detect faster than 24 fps...so this is a non-issue.

The human eye may or may not be able to process all the images per second shot at him (which is much higher than your reported 24), but it can easily spot the drops of smoothness when something goes from 60 to 45-50.

So you're suggesting 48 fps is an issue? Interesting, as movies at the theater are run at 24 fps. Do you complain about that?

 

Lol, yes...watching a movie is the same visual experience as playing a racing sim. Try playing any game under 30 frames per second for more than 5 seconds and it becomes unplayable...

Anyone that is serious about racing simlator games knows that 60 frames per second is prefered when racing. People that are just casually in to racing games wont care, but that doesn't seem to be the crowd that GT5 is talking to.