CGI-Quality said:
I think that's in part to the market shift. People are focusing on other things when reviewing most of these titles. Like Halo: Reach, GT5 was picked apart for the smallest of things, while GTA IV had FAR more problems and was awarded 10s across the board (this with the game being in development just a year less than GT5). Oh well, at least Reach & GT5 both appealed to their targets (also unlike GTA IV which disappointed many of it's fans for taking features away). We'll know just how much of a success GT5 really is in just a week. |
I think that in the end, what really matters is what you said in the last paragraph. As long as the fans are appealed, then GT5 did it's job.
Given that KY is going to be supporting GT5 for quite some time, then things can only get better, just as it did with GT5:P (the final version, GT5:P Spec III, was a much better version than Spec I).
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