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Barozi said:
Smidlee said:
Barozi said:
Netyaroze said:
 

 

 

The specs are one generation ahead, but the games aren't (technically).

Crysis aside there is not 1 truly outstanding looking PC game that can't be done in a similar way on consoles.

I own lots of games on PS3 and 360 and sometimes even the same ones on PC and the difference between multiplat titles is minimal. If you play your console games on a couch a few meters away from the TV I'd say there is no difference at all.

But it seems like PC games are only evolving when the next console generation starts.


That must have been a old PC. the closer you are to the monitor the more difference you can see between PC and console of the same game.  If GT5 was on PC for example we wouldn't have the jagged edge problem.

I have a fairly good PC that does everything on the highest settings. I'm even playing my PS3/360 games on the very same monitor (24") and even then it's hard to notice differences.

Then when I'm visiting my brother and play the same games on his 50" Full HDTV, the differences are getting even more neglectable.

Of course anti-aliasing is one of the few differences that is easy to spot, but usually even PS3/360 games have enough of it (4x is perfectly fine), especially while playing on a couch.

 

 

Most console games have no AA or max 2xAA also Shadows have often no AA. Textures are very blurry. And the lack of details is obvious also drawing distance and ofcourse resolution. The bigger the Screen the UGLIER Console games get. You are right that the technology is farther then the software because consoles slow down the process a little this gen. But the differences are big. Especially on a large screen.

 

If you are get used to console graphics the flaws are getting more and more obvious. For example the shadows in dead space are without AA. And in the beginnig I wasnt even seeing that recently I played it again and the blurry textures simple modelling (most is done with bump mapping)  and the shadows were so obvious to me that I couldnt concentrate on the game.

 

If you have a decent PC and a good game and you play it on the same Screen the differences are HUGE. Sure Console ports are similar but even then with mods and a powerful system the differences are obvious.

 

Look at a maxed out PC Metro 2033 play it on the same screen and shortly after play Metro 2033/Xbox 360.

The differences are HUGE. We are not quite there yet to say that the best what consoles have to offer and the best what PCs have to offer are one generation apart. But in 2 years we will.

My biggest problem with Console games are no AA and the textures also drawing distance and damn I want more vegatation.. Soon we will have a problem with the fact that there is no tesselation on consoles. 

 

The difference is not as big (but still big) as it used to be at this point in the previous life cycles but its getting bigger and bigger.