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nightsurge said:
Blue3 said:
nightsurge said:
 

 

Other things, such as customization, damage, physics, sound, environments, are all better on Forza 3...  Quantity and the ability to look like real life was basically GT5's only trump card and it just didn't hold up to expectations it seems.


Nice jokes, forza fhysics are far inferior. 

F3 only runs 8 cars, GT does 16 buddy, Ill take 16 cars on track over a 3d tree. 

I didn't realize the number of cars had anything to do with physics.  The damage, handling, and other areas where physics is necessarily has pretty much always been a stronger suit of Forza and remains so.

They really haven't changed the physics model in the GT series in ages, and its definitely lagging behind Forza now. Why couldn't polyphony do a proper tyre displacement model?



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"