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the criteria reviews are using is too harsh, maybe because of the long development time.

if we apply the same review framework to other games, they will be lucky to score a 3/10.

for example i read a review which said the damage hardly moves a few polygons.

apply that to call of duty: grenade blows up near wall. wall goes black, no damage what so ever. FAIL

another example, the standard cars dont look great.

apply that to GTA4: pedestrians look fake and ugly. FAIL

another example, there are only 200 premium cars

apply that to most racing games: there are not even 200 cars in total, FAIL

another example, some cars are the same with few changes

apply that to mario, 20% of the game was copy and pasted, 50% had a few changes. FAIL.

its the inconsistency in the review criteria which doesnt make be believe it anymore.