pariz said:
It hurts the experience as little as a platformer with auto-jump. Take good note that this game is introducing the Kinnect experience too. Are we sure this is what we want? I guess you are totally right about the CoD:BO video. Nevertheless, I couldn't but feel depressed when I saw it, regardless of it is a introductory level or not. I am not good at shooters and I didn't have to sweat much to finish MW2 in the Veteran difficulty (or however the most difficult is called). |
same here i breezed though MW2 veteran , but WAW no way that was too hard.
What they did with COD BO was bad, you think that was the only level, the entire game you were getting rushed from point A to point B. No time to waste the game will yell at you followed up by "we understand you want to get this over and done with so you can play some zombies so we will just turn on fast mode and have you run though every level"
There were only a few points you are slowed down but still moving at an fast pace and shortly after it you are following one guy as you charge into hundreds of enemies.
And whats sad, is an franchise that prides it self of freedom to move, Assassins Creed. In Brotherhood they decided to add way points, so instead of being given an target or an set piece location you are guided like you are either blind or an idiot and cant clearly see the climbing wall pieces or know how to breach an fortress.
Of Course That's Just My Opinion, I Could Be Wrong







