Sim City
EA pretty much let it turn to shit by taking the fun out of planning a city, and overwhelming the player with micromanagement. Why couldn't we have more of the ideas that were explored in SimCity 64? The Wii version brought some of the fun back (and even broke out of the grid pattern for networks), but completely forgot about depth.
Escape from the Planet of the Robot Monsters
I think I may be one of a mere handful of people still alive who remember this.
Starfox
...I just want a remake of the SNES one
WHERE IS MY KORORINPA 3







