By using this site, you agree to our Privacy Policy and our Terms of Use. Close
CrankyStroming said:
darthdevidem01 said:

Your whole reasoning against the battle system goes against its fundamental point....fast pace.

There's no point in continuing this conversation because its like arguing against someone who went into a COD game wanting a VAT's Fallout 3 type combat system.....of course you won't get the latter....its not the aim of the game's combat system, never was. (Its been 9 years since the last turn based FF game....main series)

@CrossX - I'm still confused about the whole Tekken X Street Fighter thing. What's the difference between them?

I shall be more than happy to explain.

Basically Capcom and Namco has decided to team up to develop 2 Games, Street Fighter X Tekken and Tekken X Street Fighter.

Capcom's Yoshinori Ono, the brain behind Street Fighter IV and SSF IV, is developing Street Fighter X Tekken.

Namco's Katsura Harada, the brain behind the Tekken franchise, is developing Tekken X Street Fighter.

 

Because Street Fighter and Tekken have different fighting styles (Street Fighter being a 2D Plane Fighting Game and Tekken being a full 3D Plane Fighting Game), they decided that each company should develop each game separately to suit both 2D and 3D fighting.

So Capcom will be making Street Fighter X Tekken a 2D Fighting Game, the one they're the best at using characters from both SF and Tekken games.

Namco will be making Tekken X SF a 3D Fighting Game, the one they're best at and will be using both characters from Tekken and SF.

 

As of right now, Yoshinori Ono has confirmed that the final roster for his game, Street Fighter X Tekken. No words from Harada with regards to his roster.

It's also been confirmed that both won't be out until 2012 and SF X Tekken will be first out onto the market and Tekken X Street Fighter will be released later.

 

So the main thing you need to know is that Street Figher X Tekken is Capcom made 2D Fighting and Tekken X Street FIghter is Namco made 3D Fighting.

Hope that clears it up for ya.