| badgenome said: It's strangely gratifying to see all these peripheral based games going down the tubes. I guess people finally figured out that they make real guitars and skateboards. |
Except that no one played a skating game or guitar game and thought "wow, I wish these things existed in real life." And on top of that, I doubt either series prompted a significant numebr of people to learn either skill at all. The appeal for most people was that these games were much more simple and gratifying then their real life counter-parts and that has slowly been choked away.
By adding an actual board you have to use, instead of just a controller, it's not much more simple to skateboard than the real thing. By continuously making the game more complex to apease the select few it's not much more simple to learn to play the plastic guitar than the real one.
What has happened is that these people have either been faced with too high of a skill curve (which had already kept them from the real thing) or they have been saturated with the experience and want to do something else. If you could suddenly create a special peripheral that let people do video gamey things they could never do before (and wanted to do) you could sell milions with the right marketing. If knitting were the cool thing to do, you could sell millions of copies of a knitting game right now because none exist and you could certainly make it into an experience that would accomodate people who don't want actually knit at all because it's more difficult.
You do not have the right to never be offended.







