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Well Nintendo already said to expect software prices similiar to the DS. Also as the years go buy things become more expensive. Sure four years ago they could make a way cheaper DS game but almost all costs have risen , N-Space claims that their is no profit left on the DS. That would indicate costs of development have soared.Also Marvelous is a smaller less equiped studio their for costs are alot higher for them. I remember BandaiNamco saying a low budget 360 game cost over 4.5-million to make. However a bigger more equiped publisher could probubly make a game for alot less. Also this is Japan we are talking about and their Yen is gaining high on the US and European currencies. This also drives development costs even higher.

Now of course their is going to be a jump considering the technology. But I doubt its too much of one, I bet its only about 200,000$ tops. Notice Marvelous themselves didn't tell us how much of a jump their actually is. It would appear that 3DS is about as powerful as the GameCube maybe as powerful as Wii. As such the dev costs have risen but developing titles for the Wii/GameCube have gotten very cheap.

In the end I expect Nintendo to set the RRP at about 39.99$ a game. Only ten dollars cheaper then the Wii but in line with the DS. Sure this will mean less profit right off the bat but it will also mean higher sales due to its cheaper pricing. I highly doubt games will retail at 49.99$ or higher because that would cut a major advantage Nintendo had over Sony.

Games will continue to be this cheap to buy and I don't think the dev costs are that drastic. A million dollars may sound like alot but in all honesty it isn't. Developers like Marvelous know that they will sell alot of software on the 3DS and the few hundred thousand more won't deter them.



-JC7

"In God We Trust - In Games We Play " - Joel Reimer