| marciosmg said: I think GTA IV had a great story. The problem? You control the character after the cutscenes. I mean, Niko is treated is treated as someone who wants to turn over a new leaf and seems level-headed. The cutscene ends, you get in a car, and starts running over everybody on the road. No consistency. That is the problem of storytelling in open-world games. They could make sure you cant kill innocents, but fans would hate that. Thats why I think, for the next GTA, Rockstar should this: main game with wacky character and story. Then, release DLC with more serious tone, where you cant kill civilians. That way they would be able to keep their fans happy and still have the quality of story. |
I guess you finished RDR... You have a point there. I did nothing dishonorable during the game. The only mistake I made was in Mexico when some soldiers where going to execute a poor bastard in front of his woman. I draw my revolve and THEY started shooting, I fired back in legitimate defense (no such a thing in the wild west I guess) and had to escape and in the other side of the border. That is the only bad thing I did. But if you finished the game, well, you know how it ends...
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