Seece said:
Wow another unconstructive post, why don't you tell us why it won't? Explain how Kinect is going to come off the back of a 5 million selling holiday and basically flop? In case you didn't know, Kinect Adventures is bundled. |
Kinect hasn't sold 5 million yet. That's just how many Microsoft plans to ship, but they could be stuffing the channel, which they've been known to do.
But either way, even if they sell 5 million this holiday season, and the sales don't completely die off in January, I don't think Kinect will sell 20 million, even if it switches bundles and gets price cuts. The only peripherals that topped 20 million are the Balance Board, the Wii Motion Plus, and even though it was purely cosmetic, the Wii Wheel. I don't see Kinect having the same word of mouth chain reaction as those, because I don't see any of Kinect's launch titles having the same global appeal as Wii Fit Plus, Wii Sports Resort, or Mario Kart Wii. The hype is really good so far, but I think we should wait... at least a month... before we start making 20 million predictions.
I mean... only 12 games have sold 20 million copies on a single platform.
They're all published by Nintendo.
And only 5 of those happened in the last decade.
Kinect Adventures has been out for a few days, and people are predicting it will outsell San Andreas on the PS2, which at 18.53 million sales is the best-selling single-platform non-Nintendo game. I think the burden of proof is on THEM to explain why the game will sell that much to a smaller userbase and without being part of a huge franchise that had been growing for a few games in a row and had much more media attention (Hot Coffee, etc.). I don't have to believe it or explain why I don't believe it. In a quarter century of gaming history only one company has been able to top 20 million on a single platform. I don't see Kinect Adventures being the game to change that.