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huaxiong90 said:
jarrod said:
huaxiong90 said:
jarrod said:
huaxiong90 said:

Would you honestly be happy if Gears of War went multiplat?

Gears is different, as Microsoft has a direct hand in the game.  It'd be more like if Portal 2 went multi (hey, wait...).

They have a hand, no doubt, but overall, the IP is Epic's. I'm just giving a theory, not really trying to get technical and all.

Though Portal 2 is a bad example, as not only is it a PC centric game, but the Source engine is hardly known to push hardware (these days, that is).

Well, Gears going multi is more like if Heavenly Rain went multi.  The hardware maker is so involved with the game, at every step (development, funding, marketing, publishing, media, etc) that they might as well be 1st party games, despite who actually owns the IP.  Hell, Microsoft actually has staff who are dedicated just to Gears of War and Shadow Complex coordination.  It's a terrible comparison.

Heavenly Rain? I'll just take that as a means of using Heavenly Sword and Heavy Rain as examples.

Again, man, I'm completely aware, but like I said, I was just trying to throw out an example of a game that pushes hardware. Not really about what can go multiplat and what can't.

Gears is more a UE3 than a 360 showcase though... sure it looks great, but I'm not sure how much it's pushing the 360 specifically even.