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dsister said:

Blue Dragon:
 200K  
>20% attach ratio

Idol M@ster: 
80K
Released in 07. =10% attach ratio at the time? 

Lost Odyssey:
100K
10% of current attach ratio(even though released in 2008)

Eternal Sonata: 
See Idol M@ster

Enchanted Arms: <--- Just plain Flopped :P
20K in japan in 07. 

Deathsmiles:
45K great for a Schmup

Furthermore I don't see what you are getting at. This isn't a question of sales it's a question of having games that match Japanese taste. Which the 360 certainly does 

Your point? 

I apologize if I sound terse. I do not mean to be.

The problem is that those games did not drive hardware sales enough to matter. Their attach rates do not tell the story. Their sales are an indication of their appeal, not just their appeal in the context of the hardware.

The software did not appeal, is the problem. Not enough.